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game specification
hello, how does game graphics fits in to system requirement?

Like, how do you measure the game running speed, relative to its data size and
refresh rate?
Is this something commonly asked? It seems like a lot of people recommended you to add more 
hardware without knowing why.
I am a developer so it is more wise to figure out how fast can the game run the graphic
relative to the hardware and data size?
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Can you google whatever it is you're asking before posting something like this? In fact, have you ever considered the specifics of what you are asking yourself?

This thread is literally just like the last one. This is a vague question with so many variables that lead back to the same answer, that depends. Do your research on whatever console you want to develop for. Alternatively, If you're asking how to make a system and put graphics in it, that's another story.
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