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Yu-Gi-Oh! Games 3D VFX File Info
#1
Hi every one the goul to this topic is to show every one and get help from anyone about the info of 4 yugioh games and about getting help to open import convert or making scripts and other sites that can help view the meshes, uv's, skeletons, skinning, animations, cameras, and textures and we will include other games but after i post all i know about these 4 games

The Yu-Gi-Oh! Games i know and have the complete file systems of are below

Duel Terminal
Yu-Gi-Oh! Duel Links
Yu-Gi-Oh! Saikyo Card Battle
Yu-Gi-Oh! Zexal Clash! Duel Carnival!

now the file formats you will incounter for the 3d models are below

Duel Terminal Formats Models
BIN File (.bin) Compression
ANM File (.anm) Animation
MODEL File (.model) the Mesh UV and Bones
TANM File (.tanm) I believe Texture Animation
SK File (.sk) I believe Skining
TEXLIST File (.texlist)
paint.net Image (.dds)

Yu-Gi-Oh! Saikyo Card Battle
BCH File (.bch) Compression 
DAE File (.dae)
SMD File (.smd) the smd format is the model and can be the animation
PNG File (.png)

Yu-Gi-Oh! Zexal Clash! Duel Carnival!
BCCAM File (.bccam)
BCRES File (.bcres)
BCSKLA File (.bcskla)
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#2
I will be using Blue-Eyes White Dragons files for examples

Models
The Duel Terminal Arcade Game has 749 3D Yu-Gi-Oh! Monster Models the format is (.model) a script called yugioh_duel.ms can import the meshes, uv's, and skeletons, but no skinning because the person who made the script couldn't arsed the files
so if any one can finds out away to import the meshes, uv's, skeletons, and skining, please let us know

Animations
Each Model has 6 Animations the format is (.anm)
Animation A is Summoning Animation 
Animation B is Standby in Attack Position Animation
Animation C is Standby in Defence Position Animation
Animation D is Attacking Animation
Animation E is Destroyed in Attack Position Animation
Animation F is Destroyed in Defence Position Animation

Textures
Each Model has 1-3 Textures format is (.dds)

Unknown Files
the unknown file formats are (.sk) (.tanm) (.texlist)
i believe the (.sk) mite be the skining but as the person who made the script said above he

Issues
Importing meshes, uv's, skeletons, skinning and animations
so the script that allows you to import the meshes, uv's, and skeletons, rename all the objects and it cant import the skin witch i believe is the SK File (.sk) and with out the correct names of the meshes and skeletons the meshes, skeletons, skinning will not effect each other and the animations will not work propoly 
and thats another problem the animations are a format ANM File (.anm) and there is nothing that can view them 

Monster Models Missing
the model numbers range from M_000-M_1078 and as i said above there are only 749 monster models so that means that 329 monster models are missing and these are the model numbers below that are missing these numbers mean 314 monster models are missing but since there are only 749 monster models and the model numbers range from M_000-M_1078 there are 329 missing models 
M162-M201
M265-M301
M366-M401
M462-M501
M565-M601
M661-M701
M745-M751
M769-M781
M792-M801
M864-M901
M976-M1001

This is the URL Topic That I Found for the Duel Terminal Arcade games http://www.emuline.org/topic/816-arcade-...mp-konami/ this site also has the to links below
This is the Direct Link to the File Systems for the Duel Terminal Arcade games https://mega.nz/#!p54RRZpQ!KE4GoniuEaoEy...07bCguhctg
This is the video of the Duel Terminal Arcade game https://www.youtube.com/watch?time_conti...j7D3uWcu5I
This is the Direct Link to the script to import the models http://www.mediafire.com/file/64ckasop2a...oh_duel.ms
this is the site to find the Quickbms script it helps extract the files from the binary files http://aluigi.altervista.org/quickbms.htm

members of site involved in the duel terminals

Cornal_Ec is a member of http://www.emuline.org that got and uploaded the duel terminal arcade file systems

killercracker is a member of https://www.vg-resource.com that made the script to importing the the models and he said the script can Imports meshes, uv's, and skeletons, but no skinning because I couldn't be arsed.

this video shows a few things about the duel terminal models using Blue-Eyes White Dragon

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#3
Ok so I'm gonna step back from this project for a while. So far I was able to identify around 600 models in the game. I will share the text documents where I Identified the models and their number in the game models file from the arcade as well as grouping the models based on deck types.

3d Model Catalog
https://mega.nz/#!mCIjiQZK!5S6Y8kGBti3cr...c48eZDGLqE

3d Model Groups
https://mega.nz/#!SDRj1IpI!3Nn_D-81ve9n_...PxJ3VHrFiw

I also went through the main model file library and changed the names to correspond to my text list. Not to mention including a separate file representing the model group text file.

3d Model File Library
https://mega.nz/#!7aY1wQrb!kt0gGxs16UC2r...mi79zP4Npo

3d Model File Groups
https://mega.nz/#!ufJlTI4Q!MhIz96WYcva8a...r2QFaxCYQU

[References]

In order to accomplish this I had to use a bin model extraction script, a 3ds importer script, and the original 3d model library from the game.

Bin Model Extraction Script
https://zenhax.com/viewtopic.php?t=3857

3ds Importer Script
https://www.vg-resource.com/thread-31068.html

Original 3d Model Library
http://www.emuline.org/topic/816-arcade-...ed-konami/
[Unfortunately the original link for the 3d model library no longer works.]

Well I've done my part, hopefully you all can get some ease ripping from this wonderful game!
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#4
(07-07-2019, 12:11 AM)XendrickBlue Wrote: Ok so I'm gonna step back from this project for a while. So far I was able to identify around 600 models in the game. I will share the text documents where I Identified the models and their number in the game models file from the arcade as well as grouping the models based on deck types.

3d Model Catalog
https://mega.nz/#!mCIjiQZK!5S6Y8kGBti3cr...c48eZDGLqE

3d Model Groups
https://mega.nz/#!SDRj1IpI!3Nn_D-81ve9n_...PxJ3VHrFiw

I also went through the main model file library and changed the names to correspond to my text list. Not to mention including a separate file representing the model group text file.

3d Model File Library
https://mega.nz/#!7aY1wQrb!kt0gGxs16UC2r...mi79zP4Npo

3d Model File Groups
https://mega.nz/#!ufJlTI4Q!MhIz96WYcva8a...r2QFaxCYQU

[References]

In order to accomplish this I had to use a bin model extraction script, a 3ds importer script, and the original 3d model library from the game.

Bin Model Extraction Script
https://zenhax.com/viewtopic.php?t=3857

3ds Importer Script
https://www.vg-resource.com/thread-31068.html

Original 3d Model Library
http://www.emuline.org/topic/816-arcade-...ed-konami/
[Unfortunately the original link for the 3d model library no longer works.]

Well I've done my part, hopefully you all can get some ease ripping from this wonderful game!
The MEGA links don't work because the "..." are really "..." not shortened links.
[Image: 1495.png]
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#5
(07-26-2019, 09:19 AM)Arceus493 Wrote:
(07-07-2019, 12:11 AM)XendrickBlue Wrote: Ok so I'm gonna step back from this project for a while. So far I was able to identify around 600 models in the game. I will share the text documents where I Identified the models and their number in the game models file from the arcade as well as grouping the models based on deck types.

3d Model Catalog
https://mega.nz/#!mCIjiQZK!5S6Y8kGBti3cr...c48eZDGLqE

3d Model Groups
https://mega.nz/#!SDRj1IpI!3Nn_D-81ve9n_...PxJ3VHrFiw

I also went through the main model file library and changed the names to correspond to my text list. Not to mention including a separate file representing the model group text file.

3d Model File Library
https://mega.nz/#!7aY1wQrb!kt0gGxs16UC2r...mi79zP4Npo

3d Model File Groups
https://mega.nz/#!ufJlTI4Q!MhIz96WYcva8a...r2QFaxCYQU

[References]

In order to accomplish this I had to use a bin model extraction script, a 3ds importer script, and the original 3d model library from the game.

Bin Model Extraction Script
https://zenhax.com/viewtopic.php?t=3857

3ds Importer Script
https://www.vg-resource.com/thread-31068.html

Original 3d Model Library
http://www.emuline.org/topic/816-arcade-...ed-konami/
[Unfortunately the original link for the 3d model library no longer works.]

Well I've done my part, hopefully you all can get some ease ripping from this wonderful game!
The MEGA links don't work because the "..." are really "..." not shortened links.
No clue what happened there but should work now
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#6
So is there a resource we can get the Saikyo models from in this way?
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#7
(07-29-2019, 07:44 PM)XendrickBlue Wrote:
(07-26-2019, 09:19 AM)Arceus493 Wrote:
(07-07-2019, 12:11 AM)XendrickBlue Wrote: Ok so I'm gonna step back from this project for a while. So far I was able to identify around 600 models in the game. I will share the text documents where I Identified the models and their number in the game models file from the arcade as well as grouping the models based on deck types.

3d Model Catalog
https://mega.nz/#!mCIjiQZK!5S6Y8kGBti3cr...c48eZDGLqE

3d Model Groups
https://mega.nz/#!SDRj1IpI!3Nn_D-81ve9n_...PxJ3VHrFiw

I also went through the main model file library and changed the names to correspond to my text list. Not to mention including a separate file representing the model group text file.

3d Model File Library
https://mega.nz/#!7aY1wQrb!kt0gGxs16UC2r...mi79zP4Npo

3d Model File Groups
https://mega.nz/#!ufJlTI4Q!MhIz96WYcva8a...r2QFaxCYQU

[References]

In order to accomplish this I had to use a bin model extraction script, a 3ds importer script, and the original 3d model library from the game.

Bin Model Extraction Script
https://zenhax.com/viewtopic.php?t=3857

3ds Importer Script
https://www.vg-resource.com/thread-31068.html

Original 3d Model Library
http://www.emuline.org/topic/816-arcade-...ed-konami/
[Unfortunately the original link for the 3d model library no longer works.]

Well I've done my part, hopefully you all can get some ease ripping from this wonderful game!
The MEGA links don't work because the "..." are really "..." not shortened links.
No clue what happened there but should work now
hey XendrickBlue Do you have access to any other models from other? yugioh games because I'm trying to get Access to all the 3d models from yugioh duelist of roses and yugioh falsebound kingdom and some of the yugioh 5ds world championship ds games so do you have access to any or possible all the models from these games?
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#8
ola, qual a senha dos links do MEGA?
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