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BBLIR's Mega Man Sprites
#31
That's not "Atari" style. Your sprites are too big and arent in the good resolution. It's just NES-ish... I'd suggest studying official games to get a better gist of it. I played a bit with one of the sprite's size/resolution, this would be closer to how you want these.
[Image: GbqeAAn.png]
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#32
This style was not originally meant to be Atari based. I called it Atari for easier communication, that's all.



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#33
(04-10-2017, 12:49 PM)BBLIR Wrote: This style was not originally meant to be Atari based. I called it Atari for easier communication, that's all.

DUDE. If you're gonna call something "Atari" style make it Atari style. Don't just go ahead and make stuff up for your so called convenience. You keep on trying to give yourself excuses! You could have just said "Oh, here are some custom Megaman sprites, currently learning to sprite without outlines. I'll probably work on it some more". How is that hard?
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#34
(04-10-2017, 05:30 PM)Firejoker54 Wrote:
(04-10-2017, 12:49 PM)BBLIR Wrote: This style was not originally meant to be Atari based. I called it Atari for easier communication, that's all.

DUDE. If you're gonna call something "Atari" style make it Atari style. Don't just go ahead and make stuff up for your so called convenience. You keep on trying to give yourself excuses! You could have just said "Oh, here are some custom Megaman sprites, currently learning to sprite without outlines. I'll probably work on it some more". How is that hard?

To be fair, I was the one that called it Atari Style. So he was most likely saying it so I can know what he was talking about.

Though some of the poses of that sheet you are also practicing the idea on do seem a little weird.
[Image: okwksDc.png]
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#35
I expanded the following sheet:
[Image: idontknowhowtocallthissheetbecauseimstupid.png]How does it look now?



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#36
Now bringing you three things at once:
And also:



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#37
It's been a while since I uploaded anything, so here's the current progress on this sheet:
[Image: mettaur2.png]
It's small at the moment, but I plan on making something from it. Feedback at this point would be very helpful.
This is also compatible with my Mega Man sheet (this one), so keep that in mind if you decide to say something.



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#38
I think the Met hat is about a pixel too tall.
[Image: b1.php?u=39480955]
Ton's most wanted rips: Time Splitters 2 Models (Gamecube, PS2), Radiant Historia Characters (DS), Final Fantasy 4 Models (DS),  Final Fantasy 7 models (Playstation/PC), Bravely Default/Second Models (3DS), Clay Fighter 1/2 fighters (SNES)
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#39
Something like this?
[Image: mettaur2alt.png]



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#40
Updating this thread to show a new sprite sheet to be looked at (coincidentaly with a 1 month difference).
Hothead (expanded):
[Image: veryhot.png]
And just for fun; [Image: hothead.gif]



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#41
So I was bored,
[Image: etankfont.png]
and made this.
For fun.
I don't think it would get accepted on the site, but that was never my intention anyway.



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#42
I have posted this elsewhere and I'll show it here too.
It is one of my Robot Masters, which was my entry to the Robot Master Rally (See here), but If you check the document, you'll notice he looks quite different. That is because I completely redid his sprites, considering the judges' feedback. I made a full sheet and an icon, too.
so without further ado, here it is, the sheet:
[Image: floeman.png]



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