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Fungi Cappani - A platformer with spores
#31
Well, the reason they want me to change it completely is because it distracts them from the gameplay and it's busy to read for their eyes. If it would have been only the hues, that wouldn't be that bad.

I like a autumn like grassy level as the first level (since I didn't see that often in games, unlike Green "insert object here" Level/Zone/Arena) and I like Cappani being reddish coloured (I did other colours before and it only looked weird), but if this is too big of a problem, I will look what I can do about it.
[Image: cappanisignature.png]
Fungi Cappani - A platformer with spores

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#32
(05-18-2017, 03:04 AM)Hiro-sofT Wrote:
Quote:Why don't listen yourself and make your game seem what you want to see ?
I don't know. Maybe because I feel I could do something wrong. I used to ignore everything, doing it completely my way and it didn't end well for my reputation back then. Nowadays, I try to aim for the opposite, to use and take as much help offered to me as possible.
You want to make your game original ? Do what do you want.
And honestly, leave your background for the end ; you don't have some large screenshots so we can see the extent of the problem ?

Anyway, I wanted to tell you that you game have a true potential.
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#33
(05-20-2017, 10:33 AM)iyenal Wrote:
(05-18-2017, 03:04 AM)Hiro-sofT Wrote:
Quote:Why don't listen yourself and make your game seem what you want to see ?
I don't know. Maybe because I feel I could do something wrong. I used to ignore everything, doing it completely my way and it didn't end well for my reputation back then. Nowadays, I try to aim for the opposite, to use and take as much help offered to me as possible.
You want to make your game original ? Do what do you want.
And honestly, leave your background for the end ; you don't have some large screenshots so we can see the extent of the problem ?

Anyway, I wanted to tell you that you game have a true potential.
Feedback is always important in game design, sometimes even the most important thing.
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#34
Yes but I think asking feedback when we finish a game is better. Otherwise we can't have a global overview of the game.
But it's my point of view.
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#35
I'm SO happy you're still working on this, dude. Big Grin Keep up the great work, and as others have said, do what you want. It's YOUR game. YOUR vision. And so far, I, anyway, really like it!
Yo. Retired Brawl modder, at your service. Cool Loves ripping sh*t
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Thanked by: iyenal


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