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Mobile Unity Game Sprite Rip Help
#1
So, I already dealt with a Android Unity game and basically someone did it for me (Thank you, Shade!) because I could figure out shared assets.
And here I go again. With another mobile Unity game. With shared assets. 

Shade said that they used HxD to combine all the related assets together and I don't know how use that in the slightest. And I feel like its way beyond my knowledge (though if it's actually not all that complicated, I wouldn't mind learning!).

So, if their is a easier way to do this (or someone do it for me again), that would be lovely.  

The file is here.
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#2
You can use File Joiner to join files together, it's both faster and easier than doing it manually. Just drag-and-drop all the .split# files into it and it should work fine.

Unfortunately Unity Studio doesn't seem to be producing much, unfortunately. It only gives a few graphics, and some of those aren't even in recognised formats.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#3
I combined all the ".split#" files together, but its a ASSETS file.  What do I do with it then?

Unity Studio didn't work for me either. Actually froze my computer for a good 30 minutes.  Cry
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#4
I'm not sure what to do from here. The resulting .assets file is supposed to be opened in Unity Studio but as I said, no results. There might be more assets in the other weirdly named files though.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#5
I went around with the odd names files and didn't seem to find anything.
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