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Club Penguin: Elite Penguin Force and Herbert's Revenge Ripping Project
#1
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This 2 games have a bunch of sprites, and they are hard to rip.
Mostly because I just can't find any in the games, only textures and models, which doesn't have to do with the actual game at all.
The only method that I found to work was the hard ripping one.

So, if you can, please help me with this. Its kind of a big project and I can't do it by myself. I managed to rip at least somethings, but its still nothing compared to what I want.

NOTE: The layers of this game are pretty damn weird and that could mean a bigger challenge.

Example rip: [Image: ClubPenguinEPF-HerbertsRevenge_40_14182_zpsb29af2a3.png]
[Image: dededeherbert2.jpg]
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#2
Ok, so heres a problem while trying to extract the files from the games with Tinke or other tools like that.
There are some files that are .arc (NOT BrawlBox Related) format and others in .bin format. The only files I could view are the DGamer files, but... NO, I DON'T WANT THAT SHIT. I simply can't view the files from the actual game and that is so annoying that I just can't find an actual easy way to extract them.
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#3
Can I ask for help?
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#4
Could you upload a couple of the aforementioned .arc and .bin files?
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#5
Am I allowed to do that?
Ok, here's the link I guess: 
http://www.mediafire.com/download/r345jq...sfiles.zip
http://www.mediafire.com/download/1qav5w...files2.zip

The first link is for Herbert's Revenge, the sequel. The second link is for the original Elite Penguin Force. I hope you can figure out what they are... thank you.
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#6
Ok, can somebody please check if theres something interesting by checking the .arc files I send by using Tile Molester? I've seen to find somthing, but I'm not sure.
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#7
For future reference:
https://gbatemp.net/threads/open-the-arc...er.209708/
http://forum.xentax.com/viewtopic.php?f=10&t=10134

Tried to use FreeArc, but it won't let me open it because it says it doesn't have a signature. It has CRC SHA info which you can see with 7zip, however.
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#8
You could do what the devs for doom 1 did and just take pictures of what you are trying to rip and then draw pixel art over the picture. wont be 100% perfect but will still look nice
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#9
After such a long time of me making no progress, I finally make some progress.
Thank you tinke devs for making these games compatible
[Image: 0x975DDF5A.ntft.png]
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#10
Ok so a HUGE development has been made.
User Olivercomet on the Club Penguin Speedrunning Discord has managed to make a tool to extract and view files from both DS games!
The tool is called EPFExplorer.
With a new update, we can now view the sprites as well after all these years!


Attached Files
.zip   EPFExplorer5.zip (Size: 437.16 KB / Downloads: 104)
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#11
(09-03-2020, 05:53 PM)Kurabupengin Wrote: Ok so a HUGE development has been made.
User Olivercomet on the Club Penguin Speedrunning Discord has managed to make a tool to extract and view files from both DS games!
The tool is called EPFExplorer.
With a new update, we can now view the sprites as well after all these years!



Here's the most recent version of EPFExplorer: https://github.com/Olivercomet/EPFExplorer


Here's all the features so far:
  • Opening and editing .ARC archives (Both EPF and HR)
  • Opening and editing .RDT resource data files (EPF. HR is viewing/exporting only.
  • Exporting sprites to PNG sequence, GIF, or (for folders) sprite sheets.
  • Opening and editing TSB/MPB tiled images. (Both EPF and HR)
  • Exporting and reimporting Lua scripts.
  • Editing save files. (Both EPF and HR)
  • Dumping audio clips to .wav (PCM or ADPCM format wav, openable if FFMPEG is installed)
  • Exporting and replacing music tracks in .XM format, with all sample data
  • Opening and editing the game's DLC mission (download.arc)

The music replacing also currently has issues with some tracks (e.g. Dojo and Gadget Room, among others)



You'll need to use something like tinke to extract the core files from the ROM.



If you want to help out with organizing everything for sprite sheets, please let me know.
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