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Vital Bracelet BE (Generation 2)
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Hello TheVGResource!!!


This is my first time submitting content. I wanted to open a dialog in case there were others wanting to aide in this preservation and to check in with the Resource community to ensure that I did not do anything wrong for my first submissions.

To start with, the console/hardware I am submitting to Spriter Resources is called the "Vital Bracelet BE". For those unfamiliar, the Vital Bracelet product line is a wristworn Fitness Toy made by Bandai. This is Bandai's first push at "FITNESS GAMIFIED" toys. The Vital Bracelet (or V.B. for short) has an LCD Display and a "cartridge" reader slot. The Cartridges for the line contain Characters, Adventure Missions, and random opponents to battle against. The idea is simple take an anime brand and give players an avatar of their favorite characters which they can train to be strong via real world exercise.

The first generation models unfortunately were setup in such a way in which a specific model of Vital Bracelet was required for each IP.

During Christmas of 2022, Bandai released the second generation models which revamped the whole exercise mechanics and created a system for one device to work with all IPs in the ecosystem. The Generation 1 cartridges still work in a grandfathered mode however the Generation2 cartridges called "BEMemories" (the marketing for the device has a lot of emphasis of the English word "BE" aka "BE MOTIVATED", etc.) or BEM for short. The BEM (Generation 2) cartridges do not function on Generation 1 Vital Bracelets. Bandai also released a brand new companion app for Android and iOS to support the new Generation models and as well as the older generation models.

As of time of writting this post, the following franchises have had Generation 2 BEM releases:
  • Digimon
  • Demon Slayer: Kimetsu no Yaiba
  • My Hero Academia
  • Tokyo Revengers
  • Run for Money
  • Jujutsu Kaisen


The Generation 1 (Digimon) Vital Bracelet:
https://toy.bandai.co.jp/series/vitalbracelet/
Has already been approved: https://www.spriters-resource.com/lcd_ha...almonster/

The Generation 2 Vital Bracelet BE
https://toy.bandai.co.jp/series/vitalbraceletbe/

The Generation 2 Vital Bracelet BE is the current release model within Japan. The Cartridges (or BEM) include an internal ID number to keep them separate. So, I created a request for the " Vital Bracelet BE" console. I submitted (currently pending) a large majority of the Sprites from 4 BEMemory cartridges (2 from the Digimon and 2 from the My Hero Academia.) I added a section for each of the 4 BEM and submitted the Sheets for their respective BEM tagged for their respective sections. The small program I wrote exports sprites using one of a few PNG Templates (depending upon the type of Sprites) that includes the Japanese copyright for all the IPs.

I stopped at submitting Sprites (not all) from those 4 BEM cartridges to ensure nothing was denied. I currently own 12 of the BEM on the market (with several more in the mail from Japan currently.) At time of writing this there's a total of 21 BEM on the market with a 22nd currently in the pre-order stage.

Sorry in advance if any part of my first submissions causes extra work for the VG Resource team!
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