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Random Talking Bush's Sprite Showoff
F-Zero:
Racers
Racers


BS F-Zero Grand Prix / BS F-Zero Grand Prix 2:
Racers
Racers


F-Zero: GP Legend:
Blue Falcon
Blue Falcon
Death Anchor
Death Anchor
Dragon Bird
Dragon Bird
Elegance Liberty
Elegance Liberty
Fire Stingray
Fire Stingray
Golden Fox
Golden Fox
Little Wyvern
Little Wyvern
Moon Shadow
Moon Shadow
Queen Meteor
Queen Meteor
Super Piranha
Super Piranha
Wild Goose
Wild Goose
Wonder Wasp
Wonder Wasp
Racer Portraits
Racer Portraits


F-Zero 99:
Blue Falcon
Blue Falcon
Bumper / Snail
Bumper / Snail
Fire Stingray
Fire Stingray
Golden Fox
Golden Fox
Wild Goose
Wild Goose


He steps right out on the dangerous track,
Stunning skyscrapers lining the perilous path,
Endless horizon above the seas and deserts,
Silent, impressive, going as fast as a valiant horse!


F-Zero 99 stuff's all new, the rest are all re-rips since the original incredibly-old submissions were missing sprites (including the actual in-game sprites).

Pokémon Scarlet / Violet:

Pokédex Images (Kitakami)
Pokédex Images (Kitakami)




Food Images
Food Images
Item Icons
Item Icons
Map
Map
Pokémon Icons
Pokémon Icons
Rotom Phone Cases
Rotom Phone Cases


Oh yeah and I guess the first Pokémon Scarlet/Violet DLC released not too long ago too.
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Thanked by: DogToon64, Barack Obama
F-Zero:
Big Blue
Big Blue
Death Wind I
Death Wind I
Death Wind II
Death Wind II
Fire Field
Fire Field
Mute City I
Mute City I
Mute City II
Mute City II
Mute City III
Mute City III
Port Town I
Port Town I
Port Town II
Port Town II
Red Canyon I
Red Canyon I
Red Canyon II
Red Canyon II
Sand Ocean
Sand Ocean
Silence
Silence
White Land I / II
White Land I / II


BS F-Zero Grand Prix 2:
Big Blue II
Big Blue II
Mute City IV
Mute City IV
Sand Storm I
Sand Storm I
Sand Storm II
Sand Storm II
Silence II
Silence II

Thought I was only going to rip the vehicles from both games? You probably didn't, but here's all of the courses from both games. Shame the other five Satellaview courses are MIA, but if they ever become available I'll be sure to rip those too.

Pokémon HOME:
Pokémon Previews (9th Gen.)
Pokémon Previews (9th Gen.)


Teenage Mutant Ninja Turtles: Shredder's Revenge:
Character Select
Character Select



F-Zero 99:
Blue Falcon
Blue Falcon
Fire Stingray
Fire Stingray
Golden Fox
Golden Fox
Wild Goose
Wild Goose

(Added the fourth and fifth decal sets. I actually withheld both from the sheet originally and contemplated against adding the latter ahead of time as it's meant to be the King Cup reward, but since there's a random chance of them showing up on the loading screens it's not exactly a spoiler, is it?)

Nintendo Switch Online:
Box Art (NES)
Box Art (NES)
Screenshots (NES)
Screenshots (NES)
Screenshots (SNES)
Screenshots (SNES)
Box Art (N64)
Box Art (N64)
Screenshots (N64)
Screenshots (N64)
Box Art (GB/C)
Box Art (GB/C)
Screenshots (GB/C)
Screenshots (GB/C)
Box Art (GBA)
Box Art (GBA)
Screenshots (GBA)
Screenshots (GBA)

(Up-to-date, again. SNES's Box Art submission didn't get any new additions, as Kirby Star Stacker's identical to the Japanese one. Not the screenshot, oddly enough.)

Pokémon HOME:
Pokémon Icons
Pokémon Icons
Pokémon Previews (1st Gen.)
Pokémon Previews (1st Gen.)
Pokémon Previews (2nd Gen.)
Pokémon Previews (2nd Gen.)
Pokémon Previews (3rd Gen.)
Pokémon Previews (3rd Gen.)
Pokémon Previews (4th Gen.)
Pokémon Previews (4th Gen.)
Pokémon Previews (5th Gen.)
Pokémon Previews (5th Gen.)
Pokémon Previews (6th Gen.)
Pokémon Previews (6th Gen.)
Pokémon Previews (7th Gen.)
Pokémon Previews (7th Gen.)
Pokémon Previews (8th Gen.)
Pokémon Previews (8th Gen.)

(Added the new renders from v3.1.0.)
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Thanked by: DogToon64, Yawackhary
@Random Talking Bush, any chances to give it a try to COGEN Sword of Rewind? (It's built on Unity but something seems to be weird, or just not in a common Place).
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(10-09-2023, 11:22 PM)HellZero Wrote: @Random Talking Bush, any chances to give it a try to COGEN Sword of Rewind? (It's built on Unity but something seems to be weird, or just not in a common Place).
Doesn't seem to be too difficult -- it's just basic CLUT / palette setups after all, so I'll consider it.
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Thanked by: HellZero
Hi, I've been trying to manually get more of these Iconoclasts sprites recently and in the process found you here thanks to the linked site, so I want to ask you something.
Can you rip just the ChemiCo Contra and Agent Black sprites? They are awesome just like your rips and I want them both. Didn't manage to pull it off myself yet, sadly.

(05-06-2021, 05:14 PM)Random Talking Bush Wrote: Iconoclasts:
Robin
Robin
Mina
Mina


Nobody noticed I uploaded these last week. So yeah, I uploaded these last week. More later, perhaps.

PS: And sorry for making a suggestion here. Seems kinda impolite, but lowkey you are the most active ripper who tackled with Iconoclasts since these years! Maybe consider this a showoff?


Attached Files Thumbnail(s)
   
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Mario Kart 8 Deluxe:
Course Maps
Course Maps


Mario vs. Donkey Kong:
Cutscenes
Cutscenes


Mario vs. Donkey Kong 2: March of the Minis:
Capture Kong
Capture Kong


Teenage Mutant Ninja Turtles: Shredder's Revenge:
HUD Elements
HUD Elements


Mario Kart 8 Deluxe:
Character Icons
Character Icons
Course Previews
Course Previews
Mii Outfit Icons
Mii Outfit Icons
Race Result Backgrounds
Race Result Backgrounds
Vehicle Parts
Vehicle Parts

(Added the stuff relating to Booster Course Pass Wave 6, the last of the game's DLC.)

Mario vs. Donkey Kong 2: March of the Minis:
Donkey Kong
Donkey Kong

(I'm not gonna sugarcoat it -- my old sheet sucked. Of course, the original submission was from back in 2007 when I was just starting out with sprite ripping the first place, I've finally given this sheet the revamp it so desperately needed.)

Nintendo Switch Online:
Box Art (NES)
Box Art (NES)
Screenshots (NES)
Screenshots (NES)
Box Art (GB/C)
Box Art (GB/C)
Screenshots (GB/C)
Screenshots (GB/C)

(Up-to-date, again.)

Teenage Mutant Ninja Turtles: Shredder's Revenge:
Items and Collectibles
Items and Collectibles

(Added the crystals from Survival Mode.)

(11-04-2023, 04:14 PM)DVL_Cake Wrote: Hi, I've been trying to manually get more of these Iconoclasts sprites recently and in the process found you here thanks to the linked site, so I want to ask you something.
Can you rip just the ChemiCo Contra and Agent Black sprites? They are awesome just like your rips and I want them both. Didn't manage to pull it off myself yet, sadly.

PS: And sorry for making a suggestion here. Seems kinda impolite, but lowkey you are the most active ripper who tackled with Iconoclasts since these years! Maybe consider this a showoff?
Don't worry about it. Iconoclasts is definitely something I'd like to get back to working on, and I've still got practically everything extracted and waiting to be organized from back when I worked on Robin and Mina, so I'll see what I can do.
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Thanked by: DogToon64, Yawackhary
Mario Kart 8 Deluxe:
Trophy Icons
Trophy Icons


Pokémon Scarlet / Violet:
Pokédex Images (Blueberry Academy)
Pokédex Images (Blueberry Academy)


Teenage Mutant Ninja/Hero Turtles (Commodore 64):
Leonardo, Raphael, Michelangelo and Donatello
Leonardo, Raphael, Michelangelo and Donatello
Enemies
Enemies
Bosses
Bosses
Area 1
Area 1
Area 2
Area 2
Area 3
Area 3
Area 4
Area 4
Area 5 (US)
Area 5 (US)
Area 6 (US)
Area 6 (US)
Area 6 (EU)
Area 6 (EU)
Background Tilesets
Background Tilesets
Cutscenes
Cutscenes
Title Screen
Title Screen
Miscellaneous
Miscellaneous


Teenage Mutant Ninja/Hero Turtles (DOS):
Leonardo, Raphael, Michelangelo and Donatello
Leonardo, Raphael, Michelangelo and Donatello
Enemies
Enemies
Bosses
Bosses
Area 1
Area 1
Area 2
Area 2
Area 3
Area 3
Area 4
Area 4
Area 5
Area 5
Area 6
Area 6
Background Tilesets
Background Tilesets
Cutscenes
Cutscenes
Title Screen
Title Screen
Miscellaneous
Miscellaneous


Teenage Mutant Ninja Turtles (Amiga [US]):
Leonardo, Raphael, Michelangelo and Donatello
Leonardo, Raphael, Michelangelo and Donatello
Enemies
Enemies
Bosses
Bosses
Area 1
Area 1
Area 2
Area 2
Area 3
Area 3
Area 4
Area 4
Area 5
Area 5
Area 6
Area 6
Background Tilesets
Background Tilesets
Cutscenes
Cutscenes
Title Screen
Title Screen
Miscellaneous
Miscellaneous


Teenage Mutant Hero Turtles (Atari ST / Amiga [EU]):
Leonardo, Raphael, Michelangelo and Donatello
Leonardo, Raphael, Michelangelo and Donatello
Enemies
Enemies
Bosses
Bosses
Area 1
Area 1
Area 2
Area 2
Area 3
Area 3
Area 4
Area 4
Area 5
Area 5
Area 6
Area 6
Background Tilesets
Background Tilesets
Title Screen
Title Screen
Miscellaneous
Miscellaneous


Teenage Mutant Hero Turtles (Amstrad CPC):
General Sprites
General Sprites
Area 1
Area 1
Area 2
Area 2
Area 3
Area 3
Area 4
Area 4
Area 5
Area 5


Teenage Mutant Hero Turtles (ZX Spectrum / MSX):
General Sprites
General Sprites
Area 1
Area 1
Area 2
Area 2
Area 3
Area 3
Area 4
Area 4
Area 5
Area 5


We must save April! We as in the plural. Meaning us excluding me.

This was another spur-of-the-moment ripping project, inspired by Yawackhary's sprite submissions -- I thought I'd try something new with my sprite rips this year, and rip from five consoles I'd never ripped anything from before (technically six, but it turned out the MSX version wasn't unique nor was the European Amiga version, and I've already ripped from DOS before with The Incredible Machine).

(And somehow, after all this time, I've never done full rips of Genesis or Master System/Game Gear games. Maybe I'll find something to rip there sometime later.)


And now the updated stuff, as per usual:

F-Zero 99:
Bumper / Snail
Bumper / Snail
Fire Stingray
Fire Stingray

(Added the new sprites from v1.1.5.)

Nintendo Switch Online:
Box Art (GBA)
Box Art (GBA)
Screenshots (GBA)
Screenshots (GBA)
Box Art (N64)
Box Art (N64)
Screenshots (N64)
Screenshots (N64)

(Up-to-date.)

Pokémon HOME:
Pokémon Icons
Pokémon Icons
Pokémon Previews (9th Generation)
Pokémon Previews (9th Generation)

(Added the Pokémon from The Indigo Disk.)

Pokémon Scarlet / Violet:
Food Images
Food Images
Item Icons
Item Icons
Map
Map
Pokémon Icons
Pokémon Icons
Ribbons and Marks
Ribbons and Marks
Rotom Phone Cases
Rotom Phone Cases

(Also added the content relating to The Indigo Disk.)
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Thanked by: DogToon64, Ton, Yawackhary
Iconoclasts:
Elro
Elro
Agent Grey
Agent Grey
Bastion Suits
Bastion Suits
Captain Myron, Pola and Vonn
Captain Myron, Pola and Vonn
ChemiCo Contra, Teegan and ChemiCo Chemist
ChemiCo Contra, Teegan and ChemiCo Chemist
City One Residents
City One Residents
Henetta and Ella
Henetta and Ella
Isilugar Residents
Isilugar Residents
Letícia
Letícia
Mr. Chatter and Mr. Wink
Mr. Chatter and Mr. Wink
Petra and Pontus
Petra and Pontus
Pupils of The Tower
Pupils of The Tower
Royal
Royal
Samba
Samba
Settlement 17 Residents
Settlement 17 Residents
Miscellaneous NPCs
Miscellaneous NPCs
Blockrock Region Enemies
Blockrock Region Enemies
Shard Wastelands Enemies
Shard Wastelands Enemies
Isilugar Enemies
Isilugar Enemies
Ferrier Shockwood Enemies
Ferrier Shockwood Enemies
Darland Ascent Enemies
Darland Ascent Enemies
One Concern Enemies
One Concern Enemies
Controller, Coptroller and Conroller
Controller, Coptroller and Conroller
One Concern Attacker / Defender
One Concern Attacker / Defender
Bastion Elite
Bastion Elite
Hazard Armor and Gerrie
Hazard Armor and Gerrie
Agent Black
Agent Black
Agent White
Agent White
Ash
Ash
Blocker
Blocker
Carver
Carver
General Chrome
General Chrome
Cockrobin / Birdman / Lucas Birbasaurus Rex
Cockrobin / Birdman / Lucas Birbasaurus Rex
Fitzroy
Fitzroy
Inti
Inti
Ivory Beast
Ivory Beast
Kerthunk / Possessed Thunk
Kerthunk / Possessed Thunk
Kibuka
Kibuka
Lawrence
Lawrence
Mendeleev / Mendelejev
Mendeleev / Mendelejev
Mother
Mother
Mother's Corners
Mother's Corners
Nightmares
Nightmares
Nobel
Nobel
Omega Controller
Omega Controller
Silver Watchman
Silver Watchman
Starworm
Starworm
Tolo
Tolo


That's another game from my sprite ripping backlog finished up now (barring all the miscellaneous stuff which I'll figure out what to do with sometime later).

Speaking of... So I'm kinda "stuck" when it comes to deciding what to do next -- choice paralysis, in other words. I've got so many full (or mostly-full) sprite dumps for games that have just been sitting around on my computer collecting virtual dust, the whole intent of my "spring cleaning" project from last year was to finally get around to doing something with those, and that kinda fell to the sidelines quickly. So, spoiler alert, here's everything I've got on my to-do list. Give me a suggestion as to what to work on and upload next from the list below. I'm honestly not expecting any replies, but I thought I'd put this out there.
  • Azumanga Daioh Puzzle Bobble (remaining sprites)
  • Blaster Master Zero 2 (characters, enemies and bosses)
  • Bloodstained: Curse of the Moon 2 (remaining bosses)
  • Dragon Marked for Death (characters, enemies and bosses)
  • Freedom Planet (remaining enemies)
  • Flinthook (characters, enemies and bosses)
  • GriefSyndrome (remaining characters)
  • Mercenary Kings (enemies and bosses)
  • Mighty Gunvolt Burst (enemies and bosses)
  • Mischief Makers (Clancers)
  • Pocky & Rocky 1/2 (stage backgrounds)
  • Prinny 2 (remaining bosses)
  • Puzzle Bobble 4 (remaining characters, Dreamcast version sprites)
  • Rosenkreuzstilette (English sprites)
  • Rosenkreuzstilette Freudenstachel (enemies, remaining bosses, miscellaneous stuff and English sprites)
  • Shantae and the Pirate's Curse (remaining maps, re-rip of previous map submissions)
  • Sonic X (Leapster) (everything else plus Numbers on the Run leftovers)
  • Teenage Mutant Ninja Turtles: Shredder's Revenge (world map, miscellaneous sprites)
  • The Ninja Saviors: Return of the Warriors / The Ninja Warriors Once Again (playable characters)
  • Tiny Toon Adventures: Buster Busts Loose (character re-rips, full mini-game sprite sheets)
  • Touhou 17.5: Gouyoku Ibun ~ Sunken Fossil World (remaining characters)
Next up, however, is going to be sprite rips of a certain game from my childhood. I'm gonna keep that as a surprise, you'll see which one the next time I post a sprite batch here.

(EDIT: How the heck did I forget about the sprite dump I'd done for The Ninja Saviors: Return of the Warriors / The Ninja Warriors Once Again?)
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Thanked by: Barack Obama, Ton, Yawackhary
Tiny Toons, Mischief Makers, and Pocky & Rocky all seem like fun ones to me, but I'm also old and very biased toward old games.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Theses sprites look really nice. Phantastic work as always, RTB.

And if I had to suggest something from the list, it would be either Mischief Makers or Dragon Marked for Death.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton
Yeah, I'd give priority for the older games.
[Image: lhjFt57.gif][Image: sX7JK6W.gif][Image: 4BB3IOO.gif][Image: qHY3ZCP.gif][Image: oCiv6RT.gif][Image: RNSMdiR.gif][Image: gx5wm3G.gif][Image: ld7rSgS.gif]
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Dragon Marked for Death sounds very good, being honest.

But that makes me question, if DMFD uses the same engine of newer GV games, how those never go in your options (or just catch your attention)? @RTB
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(02-16-2024, 10:37 PM)HellZero Wrote: Dragon Marked for Death sounds very good, being honest.

But that makes me question, if DMFD uses the same engine of newer GV games, how those never go in your options (or just catch your attention)? @RTB
It's not quite the same engine. Basically, the method I've been using to get the sprites only works with games that have *.OSD format sprite files (and not ones with *.IRARC/*.IRLST files), which is a small subset of their games:
  • Blaster Master Zero 2 (not 1 or 3)
  • Bloodstained: Curse of the Moon 1 and 2
  • Dragon Marked for Death
  • Mighty Gunvolt Burst
Wish I knew how to rip from the newer games, Inti Creates certainly made the files practically impossible to get at with all those layers of obfuscation.
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Amazing work! I really appreciated the sprites you posted for River City Girls 1 and 2. Is there any possibility you'd revisit RCG2 in the future? I just wanted to inquire as there's only background characters posted for RCG1.
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