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Viewing and/or converting raw images?
#1
Hiya. I'm trying to rip the sprites of a game that uses ARGB8 raw images. What program or utility should I use for this? I can load them with Irfanview and them save them as a different format such as PNG, but it doesn't seem to load the alpha channel transparencies for raw images correctly, so they end up with a black background.

Thank you!
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#2
What game are we talking about?
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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#3
Well, it's not a single, specific game. I'm trying to rip the sprites and artworks of multiple PS3 games using the .dds.phyre format. Some of these pic files are DXT files, others seem to use a different format. I'm having difficulty with the latter. I can handle DXT pics just fine by opening the .dds.phyre files with a hex editor, finding the point in which the picture file's data starts, deleting the previous bytes, and adding a proper DXT header. Unfortunately I'm not very savvy on the structure of the header of DDS files, so I don't know what the header of non-DXT DDS files should be like. So I don't add it when I remove the first section from the non-DXT pics, which means I end up with raw images.
I suppose the best solution would be adding a proper DDS header and then converting them, rather than treating them as raw images. I have no trouble convert DDS files.
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