Users browsing this thread: 1 Guest(s)
ripped Model help
#1
I have a .obj that someone sent me from loz:windwaker and 2 .tga files to go with it but someone else told me that you need a .mtl file to have the textures to load on it can someone help me get one that works?
Link to it http://sta.sh/0m3lyu8jwwz
Thanked by:
#2
A MaTeriaL (MTL) file is generated when creating a wavefront OBJect (OBJ) file. The MTL file indicates which textures are used for the OBJ file.
Each MTL file is unique to their OBJ file. The MTL file is just a plaintext file, meaning you could make one in Notepad if you knew how.
It's much easier to just reapply the textures to the OBJ file manually in a 3D model editor, and re-save it.
Thanked by:
#3
Thank you, so you can do it?
Thanked by:
#4
Oh I'm still looking if someone could help me because I don't know if Friedslick6 wants to becsuse he never came back. Friedslick6's post is useful so read that too!
Thanked by:
#5
(03-01-2014, 01:57 PM)leafleaf345678 Wrote: Oh I'm still looking if someone could help me because I don't know if Friedslick6 wants to becsuse he never came back. Friedslick6's post is useful so read that too!

There you go.
https://drive.google.com/file/d/0B8PW-Lp...sp=sharing
Thanked by:
#6
Thankyou
Thanked by:


Forum Jump: