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Graveyard Enviroment
#1
I've been asked by a friend on another site if I could work on some sprites for a small project he's working on. It's been quite awhile since I sprited, so I took the opportunity to get back into the field.

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[Image: JNZVm3H.png]
I was hoping if I could get some crits so this could be really grand.
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#2
May just be me but I feel as if the rocks are just slapped on and don't actually look as if they are underground, also the clouds/trees just don't seem to match up together.
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#3
This looks realy realy cool.. But if I had to be honest I think the lamp and the fences still looks a lot.. paint like.. maybe making them thicker.
And maybe you could put some gras on the ground.. like.. death gras..
or else make the ground a little look like gravel or dirt or something.. because A graveyard like that would never have such an flat ground Tongue
But very awesome!
no
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#4
Those fences are awful thin and the angel statue has anatomy trouble it seems. <=/
God is good.  Big Grin


An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
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#5
Besides the criticism mentioned, some shading doesn't match the others (statue to those pillars). Other then that, it looks really good.
[Image: okwksDc.png]
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#6
To go further into what I mean about the trees/clouds, the look drawn in while everything else is pixels so it kinda clashes in a way I myself don't find appealing. I am now sure about everyone else though.
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#7
graveyard tilesets? I suggest looking at castlevania tilesets, especially rondo of blood onwards. They have really pretty tiles.

study marble texturing too, as well as avoiding too much banding on the props.
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If you like my C+C, please rate me up. It helps me know I'm helping!
[Image: deT1vCJ.png]
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