07-21-2012, 09:27 PM
It's already there,but I had made it last less for some retarded reason.
Fixed?
Fixed?
THE FIGHTERS RESOURCE - Official Thread
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07-21-2012, 09:27 PM
It's already there,but I had made it last less for some retarded reason.
Fixed? Thanked by: HandToeKnee, Garamonde, Iceman404
07-21-2012, 09:28 PM
That looks better, now it doesn't seem like a random colr switch.
07-22-2012, 12:03 AM
any particular reasons her shoes get darker when turning into a brunette?
07-22-2012, 03:07 AM
(07-21-2012, 09:19 PM)Shinbs Wrote: Damn,I picked Madotsuki because I thught it'd be fitting,but I WILL have to remake mine anyway since it's pose is pretty bland: If you're okay with that, yeah. I'd like to see some Uboa antics in this game anyways c:
07-22-2012, 04:34 PM
Sorry for the lack of progress. I'm still working on this. All attacks that are left have been crudely planned out (duck kick, jump kick, back kick, forward kick, and grab attack), I just haven't found time to get around creating them.
I had some free time today, and tried reworking the kicks. I've made the boot now kick 2 in order to keep it's power, and have had trouble with kick 1. The plan was to do something similar to the "sock slide" in the beginning of this video (or at least that's what inspired it). I made it a spin because the kicks are supposed to stay in place as opposed to an actual slide. IDK, I just feel like something is not right with the animation. Before I possibly waste time refining this, can anyone help me out on what looks off about it? Does it just not work? I'm open to other ideas; I'd just like for it to be some type of shoe or footwear to be in the attack. Thanked by: Tellis, HandToeKnee, Zadaben, Garamonde, Shade, recme, NightOwl35, Rosencrantz, Previous, Iceman404
Really? That's a relief :]
I thought it would be too hard to read. I'll try emphasizing the sock a little more, but the "thanks" seem a like a green light to start refining. In the mean time... "MY LADY, I AM A PSYCHIC" EDIT: Kick sequence finished 4 attacks left!! Thanked by: Crappy Blue Luigi, Tellis, Shade, Sevenstitch, Virt, recme, HandToeKnee, Garamonde, Zac, Zadaben, Gors, Previous, Korby, redblueyellow, megaMasquerain, JuninFC, Jdaster64, Shinbs, Iceman404
07-22-2012, 11:29 PM
baegal
you're amazing. that is all Thanked by: Crappy Blue Luigi, Gors, HandToeKnee, HandToeKnee, Zadaben, Tellis, Zac, Korby, megaMasquerain, Cshad, Garamonde, recme, Jdaster64, AuraLancer, Iceman404
07-23-2012, 04:08 PM
I made my new idle
I also gave an improved on his face better? Thanked by: Shade, HandToeKnee, Gors
07-23-2012, 04:20 PM
The legs look like they shrink, instead of actually bending. The arms are much better, though!
Thanked by: HandToeKnee, JuninFC
07-23-2012, 04:41 PM
thanks troller !
now is better ? Thanked by: HandToeKnee, Baegal, Virt, Iceman404
07-23-2012, 04:51 PM
(07-22-2012, 12:03 AM)Meta Wrote: any particular reasons her shoes get darker when turning into a brunette? His character's case is the same with recolorme's only this time he has a reason for it as part of his character's detail. Also shinbs, you could have your guy character be an assist while working on Shine, how does that sound?
07-23-2012, 05:03 PM
(07-22-2012, 12:03 AM)Meta Wrote: any particular reasons her shoes get darker when turning into a brunette?Because a few parts of her design and color scheme also change on the other forms,not just the hair. It's easier to see the differences here,the three forms are on top with a similiar pose. _____ @Gaia:I'm not too sure how assists are meant to work on this game,but I believe Alicia (that redhead,y'know) would be far more relevant to Shine. @Junin: Your character seems much more vivid and cartoony than previous attempts,I'd say it's improved a lot. Thanked by: JuninFC
07-23-2012, 05:11 PM
the duck pose doesn't lower your character enough, try making it in a way so upper blows won't hit her.
Thanked by: HandToeKnee, Virt
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