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Monkeying Around
Davias, the background bees are actually parts of the background itself, not sprites.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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(02-14-2012, 11:16 AM)A.J. Nitro Wrote: What are you working on Mighty? Project related?

It actually wasn't pertaining to the project (sorry to get your hopes up! Sad), however if I were to help with this, I don't know what there is other than backgrounds I could do.
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Last Bear for a while until I get Boomer and Baffle all sorted out. And Ton, is there something you are unable to get because of the black background or something being in the way? If there is, I'll gladly grab 'em for you since I'm feeling up to it.
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Uh.... of course now I can't think of anything...
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You know what? I'll grab those NPC backgrounds I never got.
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Claiming the regular stage backgrounds from DKC2. I will come back later to the DKC1 bgs.
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I love you guys!
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- Got a srm savestate with 102% from zophar's domain
- Went to a level
- Made quicksave
- Start + Select for leaving
- Repeat

It's so unbelievable easy to rip them with vSNES. Here is the first bunch:
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http://i.imgur.com/egTa6.png

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http://i.imgur.com/gYqm1.png

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http://i.imgur.com/yhE1l.png

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http://i.imgur.com/0HN1W.png

By the way, can we have a separate section for these? "Backgrounds" would be cool, the other section could be called "Levels". The reason: These backgrounds are really helpful for game projects, but the levels are just fun to look at (or for a walkthrough).
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So we've got stages, backgrounds, foregrounds, maps... whew, I'll have to think of something....

-Stages- Any action level
-Backgrounds and Foregrounds- Self-explanitory
-Maps- Crocodile Isle, Worlds, etc.
-Tilesets- Just in case we ever get them

We could move the NPC backgrounds to Misc, maybe?
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Had to put the backgrounds on separate sheets because they're already big enough. The Swanky game stuff may as well just go onto the objects sheet. And ya, you may as well put the NPC backgrounds under Misc. Also, has anybody claimed the Terrorfirma Tuff Guys yet? If not, I think I'll try them.
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Thanked by: Ton, Garamonde
Great stuff, man!
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Nevermind, Ant claimed the Ground Enemies. I'll let him do those even though he's probably busy at the moment. For now, I'll look over the Kremlings and fix whatever needs to be fixed.
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Looks like I'm gonna have to redo the DKC3 Kremling sheet. Some sprites have some background pieces left behind, plus look at this. The DK Coin doesn't flip. Just a little preview of what to expect.
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Hehe, someone underestimated the game. Wink

You're amazing, AJ!
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Three replacements:

[Image: m2BEB.png]

[Image: G0jm0.png]

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http://i.imgur.com/8erEY.png

The animation on Granville's old sheet was just a ripple effect. The same thing goes for all of his other maps. Anyway, I deleted the animation on this sheet because it missed one pixel from the bottom.

Quote:-Stages- Any action level
-Backgrounds and Foregrounds- Self-explanitory
-Maps- Crocodile Isle, Worlds, etc.
-Tilesets- Just in case we ever get them

We could move the NPC backgrounds to Misc, maybe?
Sounds good.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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