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Ghouls 'N Ghosts (GEN) help
#16
Now the sheet just needs the Gold Armor itself.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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#17
We could probably slap the transformations on there too just to complete it. Wink
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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#18
Updated the sheet (again) and reorganized things. The weapons are left out because they were incomplete and would make this sheet too big anyway. Here's my final version:

Arthur (final special extended director's cut version reloaded)

If you like it, upload it. If not, edit it yourself, because i will focus next on the arcade version of this game. It's much more convenient to rip with Mame's tile viewer and the graphics look the same (or better).
Thanked by: Ton, Garamonde
#19
Looks great to me! Aw, weapons weren't complete? Oh well. Looking forward to the Arcade stuff though! Big Grin
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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#20
(02-13-2012, 03:21 PM)Tonberry2k Wrote: Looking forward to the Arcade stuff though! Big Grin

I started ripping from the arcade version, but then i discovered, that all the sprites can be found here: http://www.retrogamezone.co.uk/ghoulsnghost.htm
I'm sure you would really like to have the GnG sprites here on the Spriter's Resource as well, but i don't see a point in doing a task, that has already been completed by someone else. Sorry.
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#21
Well damn. Sad
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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