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Not everything needs to be shaded
stop shading literally every section of every part of every sprite
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yeah he's right. I've done that before with a metool sprite I made. the black part could just use 2 pallets of black.
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That's awkward advice.
When colouring 'black' things, never use a pure shade of black or grey. Never. Instead, use a hint of blue or brown or whatever to give some depth.
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At a glance, you're using pure black, yeah. Then again, the majority of that sprite is monochrome, so it's hard to tell.
Anywhoo this thread isn't about you. =|
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instead of simply making it lighter, go for a more blue-ish tint.
also its feet don't match the perspective of the body, and the arm nearer from us looks hella long compared to the farther one. I also don't get how you colored the outline. Usually the outline is darker than the color inside it, not the other way round.
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seriously?
you're upping the luminosity maybe 1 or 2 levels every time someone tells you to up the contrast
add some contrast stop being a pussy about a tiny sprite that looks like it was thrown together in 2 minutes