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Deathbringer's Rips Progress Thread
#35
I've seen how the game uses the VRAM, it loads things by area (Cedar Woods loads all of the background tiles, npcs, and enemies in that area, and so on...), except for the main party, at least for movement and battle, who only have a single sprite in the VRAM.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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Messages In This Thread
RE: Deathbringer's Rips Progress Thread - by Gors - 04-04-2009, 06:40 PM
RE: Deathbringer's Rips Progress Thread - by Gors - 04-04-2009, 07:38 PM
RE: Deathbringer's Rips Progress Thread - by Gors - 04-05-2009, 06:26 PM
RE: Deathbringer's Rips Progress Thread - by Deathbringer - 02-17-2010, 04:39 PM
RE: Deathbringer's Rips Progress Thread - by Ton - 03-04-2010, 02:05 AM
RE: Deathbringer's Rips Progress Thread - by Gors - 03-04-2010, 08:33 AM
RE: Deathbringer's Rips Progress Thread - by Gors - 03-05-2010, 12:10 PM
RE: Deathbringer's Rips Progress Thread - by Gors - 11-12-2010, 09:47 PM
RE: Deathbringer's Rips Progress Thread - by Dazz - 03-25-2011, 04:14 AM
RE: Deathbringer's Rips Progress Thread - by Dazz - 09-08-2011, 11:19 AM
RE: Deathbringer's Rips Progress Thread - by Ton - 02-24-2012, 10:11 PM

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