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The Legend of Zelda - A Link to the Past (SNES)
#89
Thank you thank you, but I'm nearly done with my cleanup:
Agahnim, WIP.
This should be the last one in need for an update, the maiden from the intro has actually different animations in comparison to Zelda.

+ Shadows for Agahnim are is different
+ Maiden has a different shadow height
+ Different shadows when lifted up
+ Maiden sprite is below the sfx, not above like Zelda
+ Blue sparks are inverted
+ Maiden has less sfx frames for making her disappear
+ Maiden has also less frames when lifted up (18 to Zelda's 24)
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton


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RE: The Legend of Zelda - A Link to the Past (SNES) - by Barack Obama - 07-21-2023, 04:19 PM

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