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The Legend of Zelda - A Link to the Past (SNES)
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[Image: 2evkAYu.png]
Found a unused set of bottles / cans / pots which I haven't seen before in the VRAM.
Anyway, this takes a bit more effort since the small fairy sfx is a tad more complicated.

Edit: Apparently the animation consists of a fix frame order rather than individual sfx performing independent animation cycles.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: The Legend of Zelda - A Link to the Past (SNES) - by Barack Obama - 07-01-2023, 10:46 AM

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