Users browsing this thread: 1 Guest(s)
SD Gundam Operation U.C.
#9
The method for ripping DS games differs from game to game, so, yeah, I understand. :/

If it were like the three Castlevania DS games, the palette'd be stored deep within the no$gba save state and must be hunted for in GGD/TiledGGD or Tile Molester. :/
God is good.  Big Grin


An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
Thanked by:


Messages In This Thread
SD Gundam Operation U.C. - by Ranbou - 01-26-2009, 11:07 PM
RE: SD Gundam Operation U.C. - by LAZYx3000 - 01-28-2009, 05:56 PM
RE: SD Gundam Operation U.C. - by Ranbou - 01-28-2009, 08:31 PM
RE: SD Gundam Operation U.C. - by LAZYx3000 - 01-29-2009, 01:21 PM
RE: SD Gundam Operation U.C. - by Ranbou - 01-29-2009, 03:04 PM
RE: SD Gundam Operation U.C. - by LAZYx3000 - 02-01-2009, 11:47 PM
RE: SD Gundam Operation U.C. - by Ranbou - 02-02-2009, 11:41 PM
RE: SD Gundam Operation U.C. - by LAZYx3000 - 02-03-2009, 01:55 PM
RE: SD Gundam Operation U.C. - by SmithyGCN - 02-03-2009, 11:04 PM
RE: SD Gundam Operation U.C. - by Ranbou - 02-04-2009, 12:18 AM
RE: SD Gundam Operation U.C. - by LAZYx3000 - 02-05-2009, 01:02 PM
RE: SD Gundam Operation U.C. - by Ranbou - 02-05-2009, 10:20 PM
RE: SD Gundam Operation U.C. - by Ranbou - 02-06-2009, 07:55 PM
RE: SD Gundam Operation U.C. - by Ranbou - 02-13-2009, 07:24 PM
RE: SD Gundam Operation U.C. - by Ranbou - 02-20-2009, 12:30 AM
RE: SD Gundam Operation U.C. - by Dazz - 03-17-2009, 03:47 AM
RE: SD Gundam Operation U.C. - by Ranbou - 03-17-2009, 07:16 PM
RE: SD Gundam Operation U.C. - by Dazz - 03-18-2009, 03:20 AM
RE: SD Gundam Operation U.C. - by Ranbou - 03-18-2009, 09:31 AM
RE: SD Gundam Operation U.C. - by Dazz - 03-18-2009, 10:01 AM
RE: SD Gundam Operation U.C. - by LAZYx3000 - 03-22-2009, 09:24 PM

Forum Jump: