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SMITE Texture Ripping Assistance Needed
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(07-09-2020, 10:54 AM)akuago220 Wrote:
(07-08-2020, 09:40 PM)JonathanJoestar Wrote:
(07-08-2020, 03:53 PM)akuago220 Wrote: The script worked, but the files are raw, and so far one of the only recommended converters made the textures look like something out of a printer on low ink.

Did you try rawtex? If you send me the file I can try some of the converters I have.

Attached a few to this comment. Good luck, and let me know what config in Rawtex you used for a clear conversion.

Alright, the textures you provided are of Amaterasu right? Anyways the texture formats vary a bit. I did a bit of testing and I think it's  bc3 through r8. The only texture that I managed to extract properly was 1255 using BC3_unorm.

[Image: 9e71de4c5fd61f076f96387206a7ec6f.png]
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RE: SMITE Texture Ripping Assistance Needed - by JonathanJoestar - 07-09-2020, 02:26 PM

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