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Crash Bandicoot Retro Hijinx (fangame)
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It's about time to bring a progress update here as well. I believe my template is finally in state that I can begin making the first level for Crash Retro Hijinx. And while I'm at it, I'll accomplish the ?-crate, camera movement, bonus platform, goal point, enemies and some more death animations. The rest, like bazooka and death tornado, I'll leave for later, since they're not too necessary this early.

The pause menu you see here is a demo-exclusive placeholder. I also fixed the physics. If everything goes well, I may get the first demo released in January or February 2021.
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Crash Bandicoot Retro Hijinx (fangame) - by GWKTM - 02-12-2020, 04:27 PM
RE: Crash Bandicoot Retro Hijinx (fangame) - by GWKTM - 11-30-2020, 05:12 AM

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