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Best & Worst Video Game Ports
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Good Ports
OutRun 2 - Even though the arcade version ran on Xbox hardware, it had more memory. Not only is the original Xbox version is very close to the arcade but also adds a mission mode as well as the ability to play courses based on Scud Race/Daytona 2 and has the original game but has emulation issues.
Soul Calibur (Dreamcast) - Considered the poster port of the console. Not only that it has everything from the arcade but has an extra mode too.
Virtua Tennis (Dreamcast) - Ditto and has more courts as well.
Point Blank (PS1) - Not only is the game nearly arcade perfect outside of extra loading but also has a RPG mode as well.
Daytona USA (PS3/360) - One of those that blur the lines between a port and emulation. Not only that it is best port of the game but also has the optional arranged Saturn soundtrack and a bonus karaoke mode on top.

Bad Ports
Many of the home computer ports from the arcade that existed in the 1980s/1990s that are more like remakes that someone recreated from playing in the arcade, there are quite a lot but going from memory...
* Most ports of Out Run before the Mega Drive and PC Engine versions. These include the Spectrum version and its MSX port, the Amiga/Atari ST versions and the Amstrad CPC version. The Commodore 64 and Master System versions weren't bad for the hardware but not in this topic.
* Nearly all ports of the original Street Fighter. The only good one was on the PC Engine but then again the game isn't really good.
* Nearly all ports of Strider outside of the Mega Drive, X68000 and the PS1 versions (and emulated). The game is meant to be a fast paced action platformer but the Tiertex ports that appeared on the Amiga/Atari ST/Amstrad CPC/Spectrum/Master System made it into a slower paced, tightly timed slog that isn't exactly pretty. Neither is the PC Engine version that was in development hell by NEC and it needed a special card for it to be run on. The NES version doesn't count because it is a different game.
* Alien Syndrome on the Amstrad CPC. No wonder the developers only made one game and it was this port. Barely like the game, both in graphics and gameplay.

* Saints Row 2 on the PC. This was infamous to the point where people had to install Gentlemen of the Row mod just to make it work (and even then it isn't guaranteed) with some extras on top. This might change in the future because the source code that was lost has been found, there were hints that a fixed or a new port is going to happen.
* Cruis'n on the Wii. A port of the arcade Fast & the Furious game sounds like a good idea but the forced Wii Remote controls, glitches and performance problems ruined that idea.

Also Mega Man II was not on the Master System...
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Messages In This Thread
RE: Best & Worst Video Game Ports - by psykonaut - 07-28-2020, 11:21 PM
RE: Best & Worst Video Game Ports - by Yawackhary - 03-21-2020, 04:08 PM
RE: Best & Worst Video Game Ports - by DogToon64 - 07-29-2020, 06:24 PM
RE: Best & Worst Video Game Ports - by Yawackhary - 09-05-2020, 06:09 PM

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