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Random Talking Bush's Model Importers and QuickBMS Scripts
I've updated the Crash Bandicoot: N-Sane Trilogy / Crash Team Racing Nitro-Fueled PAK extractor script to fix a major issue:
Code:
Fixed 64-bit archive extraction (Crash Team Racing: Nitro-Fueled, PS4 version 1.20's "update2.pak").
https://mega.nz/file/OhwXESqK#sbK4_L4ccH...cbDmWOLZoU

@Dapple-Drawings: The Carbuncle and Topaz Carbuncle models are named "mo017_03" and "mo017_13" respectively in the game's files.
[Image: EgUxI30.png]
If you're having trouble extracting them yourself, I'll see what I can do about uploading their models to The Models Resource sometime soon. Smile

(Also reminds me I need to update my model collection with the Maxima additions, but that's another thing.)
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RE: Random Talking Bush's Model Importers and QuickBMS Scripts - by Random Talking Bush - 02-23-2021, 04:18 AM

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