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rev up the sonic cycle: Sonic Mania
i dunno about you all, but SA2/battle did a pretty clever job of bringing in new gameplay elements. of course Sonic and Shadow shared the speed portions, and knux and rouge shared the treasure hunting. but then you have tails and eggman who utilize something of their own to be unique playable characters (i consider them as updates to Gamma since the shooting mechanics from SA are widely improved).

then they threw in amy, tikal and metal sonic for the multiplayer mode, which i really love. especially because they're pretty fun varients on the gameplay styles.

call it nostalgia, but i think SA2B has aged pretty well.
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Messages In This Thread
rev up the sonic cycle: Sonic Mania - by Gors - 07-22-2016, 09:35 PM
RE: rev up the sonic cycle: Sonic Mania - by Gors - 07-22-2016, 09:57 PM
RE: rev up the sonic cycle: Sonic Mania - by Koh - 07-22-2016, 11:32 PM
RE: rev up the sonic cycle: Sonic Mania - by Ton - 07-23-2016, 10:04 AM
RE: rev up the sonic cycle: Sonic Mania - by Koh - 08-20-2016, 07:19 AM
RE: rev up the sonic cycle: Sonic Mania - by Koh - 08-20-2016, 10:49 AM
RE: rev up the sonic cycle: Sonic Mania - by Koh - 10-26-2016, 10:00 PM
RE: rev up the sonic cycle: Sonic Mania - by Koh - 10-27-2016, 01:25 PM
RE: rev up the sonic cycle: Sonic Mania - by Gors - 05-16-2017, 07:56 PM
RE: rev up the sonic cycle: Sonic Mania - by miyabi95_ - 05-19-2017, 03:35 PM
RE: rev up the sonic cycle: Sonic Mania - by Gors - 05-24-2017, 08:17 AM
RE: rev up the sonic cycle: Sonic Mania - by Gors - 06-05-2017, 11:43 AM
RE: rev up the sonic cycle: Sonic Mania - by Gors - 08-31-2017, 11:21 PM

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