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Princess (Fantasy Catventure) [Player]
#30
In terms of physics, want the follow up animation to do a bounce off the top of the opponent if it lands on top of them? Would be kind of funny, but I know that bouncing is Neko's thing.

You don't even necessarily need another animation for that effect, I could just reuse a frame.
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RE: Princess (Fantasy Catventure) [Player] - by TomGuycott - 07-13-2016, 04:24 PM

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