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Princess (Fantasy Catventure) [Player]
#25
[Image: pnTb478.gif]
Recycled some frames for the Dodge animation: The Turn frame and the first Platinum Princess frame.

Progress is a little slow compared to the first week or two, because I'm running out of ideas. I still need a back kick, forward kick and grab attack.
An idea I had was Princess balancing on Greed (a gold, spherical enemy from Princess Fantasy), but I'm not feeling it yet. Right now, the general idea is too similar to Metal Princess Overdrive to me, being a full-body attack that moves you forward. I was thinking about having her move backwards instead, but that'd be kinda useless.
As for the grab attack, I have no idea how to animate one properly. Until I figure that out, her grab attack is her throw.

Oh, and I still need regular hit-frames for standing, mid-air and ducking.

Edit:
[Image: 9eBC053.gif]
Ow... ow... ow... ow... ow... ow... ow...

[Image: MD5XVf0.gif]
Intro animation. I was doing whatever and just went with it.
[Image: QUmE6.gif]
My Game Maker games (Dropbox download links):


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RE: Princess (Fantasy Catventure) [Player?] - by NICKtendo DS - 07-11-2016, 05:55 AM

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