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[TUTORIAL]WiiU model ripping tutorial (.BFRES)+automatic batch scripts+tools pack
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I have already seen the problem. 3DS Max "don't like" long names, so it renames automatically the textures by removing some characters.
Export in Wavefront OBJ and check export textures in a new folder, 3DS Max will assignate (to the MTL) the new names textures.
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RE: [TUTORIAL]WiiU model ripping tutorial (.BFRES)+automatic batch scripts+tools pack - by iyenal - 06-07-2016, 01:06 AM

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