Users browsing this thread: 2 Guest(s)
FF:Brave Exvius // Defining spritesheet frames help
(06-21-2016, 12:28 AM)puggsoy Wrote: https://github.com/puggsoy/MiscTools/tre...BETool/src

The bits you'll want are the functions readCgg() and makeStrip() in Main.hx. I've barely commented at all but hopefully you should be able to follow it.

If you still have it it might be helpful if I could see your code too.

Let's me find it, i dont remember where I put it. Btw, how do i run this code on MAC using quickBMS?
Reply
Thanked by:


Messages In This Thread
RE: FF:Brave Exvius // Defining spritesheet frames help - by haivl - 06-21-2016, 02:27 AM

Forum Jump: