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FF:Brave Exvius // Defining spritesheet frames help
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(04-16-2016, 06:57 AM)puggsoy Wrote: Can you check if this update fixes the rotation issues? Looks like I had some code lying around for it and wasn't using it, I tested it with a couple of sprites and it seems to work fine though Question

And yeah, sorry about such a long wait. Thanks for PMing me about this, Albion.
Just tested it with two of the newer characters.  

Ingus:
Luneth:
Seems to simply ignore said elements instead of fixing their rotations. Sad
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RE: FF:Brave Exvius // Defining spritesheet frames help - by MrAlbion - 04-18-2016, 03:12 PM

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