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FF:Brave Exvius // Defining spritesheet frames help
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Just so that you guys aren't in the dark, I'm having difficulty fixing the blend and angle issues. For the former, I have no idea what's going on; I'm pretty certain my code for blending is what it's supposed to be. I don't have any correct sprites to compare with so I can't pinpoint where I'm going wrong.
As for the angles, that's just an annoyance of how the API I'm using rotates, so I need to put in some extra work. Hopefully it shouldn't be too bad.

This week's a bit busy, butI'll try get the angles thing sorted out as soon as I can. No idea what to do about the blending, unfortunately Sad
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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RE: FF:Brave Exvius // Defining spritesheet frames help - by puggsoy - 10-13-2015, 04:43 PM

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