Users browsing this thread: 1 Guest(s)
FF:Brave Exvius // Defining spritesheet frames help
#50
A few more:


(10-10-2015, 01:17 PM)Skyla Doragono Wrote: You could try setting them all up like this?  Only without a background, like Dazz said.

Just have each move set on one "line", with the effect animations that go with it just underneath the character.
That's a good example, thanks.
Will try some stuff out.



Sheet-test:
How about this...
https://dl.dropboxusercontent.com/u/2102...ettest.png
Open to criticism since I have no idea what I'm doing.
"Knowledge can't be kept in a bottle or sealed in a box.
It yearns to be spread and shared."



Reply
Thanked by:


Messages In This Thread
RE: FF:Brave Exvius // Defining spritesheet frames help - by MrAlbion - 10-10-2015, 02:51 PM

Forum Jump: