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FF:Brave Exvius // Defining spritesheet frames help
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(09-29-2015, 06:35 PM)ThatTrueStruggle Wrote: I think I could translate some of this Tongue I've use Python before and used it fluently Smile

I shall leave you to this, then...
I RQ'd Python quite some time ago, besides I just don't understand enough about certain file/data formats

Good luck!

My contact also has not emailed me back.
I'm assuming he's probably busy with work-related stuff.
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RE: FF:Brave Exvius // Defining spritesheet frames help - by DarkGrievous7145 - 10-02-2015, 11:36 PM

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