Users browsing this thread: 1 Guest(s)
Final Fantasy IV (2014) models
#5
(06-17-2015, 05:25 PM)TGE Wrote: How so? Besides, older games like these usually don't even have an unanimated state for models.

Because then I can study how they were originally modelled and positioned. Even if it turns out the models aren't positioned in a T pose, it would be educational to see exactly how the original files are composed, to determine the animation technique they're using.
This game isn't that old btw. I mean, not so old that skeletal animation is completely out of the question. It was released for DS in 2007, and for Windows in 2014.
Reply
Thanked by:


Messages In This Thread
Final Fantasy IV (2014) models - by Mornedil - 06-17-2015, 07:25 AM
RE: Final Fantasy IV (2014) models - by TGE - 06-17-2015, 08:24 AM
RE: Final Fantasy IV (2014) models - by Mornedil - 06-17-2015, 08:54 AM
RE: Final Fantasy IV (2014) models - by TGE - 06-17-2015, 05:25 PM
RE: Final Fantasy IV (2014) models - by Mornedil - 06-18-2015, 03:59 AM
RE: Final Fantasy IV (2014) models - by Ton - 06-18-2015, 12:06 PM
RE: Final Fantasy IV (2014) models - by TGE - 06-18-2015, 09:08 PM
RE: Final Fantasy IV (2014) models - by Mornedil - 06-19-2015, 04:38 AM
RE: Final Fantasy IV (2014) models - by TGE - 06-21-2015, 07:30 PM
RE: Final Fantasy IV (2014) models - by Mornedil - 06-22-2015, 01:38 AM

Forum Jump: