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Does the look of the DKC series match the gameplay?
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I don't think it's a bad thing, it's kinda like Donkey Kong's SMB2: a completely different game with an entirely different universe. DK still grabs bananas, is cool, beats up enemies and moves around in a really smooth fashion (disregarding the bongos) while the enemies and settings are different.

I wouldn't mind if there was a Jungle Beat 2, with the same gameplay style, but playable in a more traditional controller scheme and featuring the classic enemies along with the new enemies (reptiles, totems, norse animals etc). I really loved the combo system in that game and how you needed to get more and more bananas. It was so rewarding.

In my opinion, I don't care about DK64 because of all the things I said in Sonic's thread: 3D is more about exploring, while 2D is tight platforming. And I, for one, prefer tight platforming for DK. Different tastes.
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RE: Does the look of the DKC series match the gameplay? - by Gors - 04-16-2015, 07:06 AM

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