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Super Mario RPG: The Starlite Worlds (FULL GAME)
#8
I see the point Mystie and nate are trying to raise regarding the sprites.

You're using M&L sprites for a Super Mario RPG sequel, which has mechanics close to Paper Mario. It would make just as much sense to use PM or SMRPG graphics for this game. Half of the tiles don't look in style with the sprites, may it be because they're resized or because they clash: if you look at the SMRPG screenshot, the background goes well with the sprites because it's all prerendered, it feels consistent. It was made to work together.
The fact you use M&L sprites means your game's going to be judged in regards to the standards set by M&L, whereas you'd be setting your own standards with original sprites.

I'm not asking you to undo all your work (don't think Mystie nor nate were either), but you could consider it for your next project.
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RE: Super Mario RPG: The Starlite Worlds (FULL GAME) - by Chris2Balls [:B] - 11-14-2014, 07:04 PM

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