Users browsing this thread: 1 Guest(s)
Ripping models from 3ds games
#3
@RTB
Why yes it is!
Forgot to blur out the file name, lol.
--

Managed to find the models of persona q labyrinth of shadows.

Their is already a tutorial on the link about to get the resource files, but when you do, your going to find cpk file. Use the cpk extractor found here:
http://www.mediafire.com/download/lk6934..._nunsg.rar

go into battle, model, then player folder to find the character models. Load the BAM files in hex and youl see its a cgfx, in hex editor, delete everything from cgfx and above and rename as a cgfx file. Load it into neosis to get model, load it into textureripper to get textures.

Model of Yukari found here:
https://mega.co.nz/#!3BAXUa7Q!f8N5tfaF8s..._DICgNQmKY

When I load the obj into an editor, the uv's seem messed up to the point of me not being able to apply the textures to the model, does anyone else have this problem?
Reply
Thanked by:


Messages In This Thread
Ripping models from 3ds games - by Manki - 09-02-2014, 07:28 PM
RE: Ripping 3ds Models - by Random Talking Bush - 09-02-2014, 07:33 PM
RE: Ripping models from 3ds games - by Manki - 09-11-2014, 12:30 PM
RE: Ripping models from 3ds games - by Mystie - 09-11-2014, 08:08 PM
RE: Ripping models from 3ds games - by Farlavor - 10-31-2014, 10:27 AM
RE: Ripping models from 3ds games - by Carpaccio - 11-01-2014, 03:53 PM
RE: Ripping models from 3ds games - by Farlavor - 11-03-2014, 10:17 AM
RE: Ripping models from 3ds games - by TGE - 05-10-2015, 09:23 AM
RE: Ripping models from 3ds games - by Bomba1749 - 06-17-2020, 06:43 PM
RE: Ripping models from 3ds games - by Bomba1749 - 06-30-2020, 05:32 PM

Forum Jump: