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Sage's/Forte's Sprites and things
#3
Why do the sprites just lose the black outline at the head like that? I feel like the sprite should either completely have a black outline, or not have one at all, for consistencie's sake.

Also, the colors. The shades seem really bland, because they look monochromatic. Try some hue-shifted shading. In case you don't know what that means, it's basically gradually shifting towards another color, or hue, as you make the shades. For example, Yellow. Instead of just going from yellow, to a darker yellow, to a darker yellow, it'd look better if you went from yellow to orange, and from orange to red or brown.
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Messages In This Thread
RE: Sage's/Forte's Sprites and things - by Koh - 07-28-2014, 10:35 PM
RE: Sage's/Forte's Sprites and things - by Ton - 07-29-2014, 03:20 PM
RE: Sage's/Forte's Sprites and things - by Kelvin - 01-01-2015, 01:46 PM
RE: Sage's/Forte's Sprites and things - by Virt - 01-05-2015, 07:23 PM
RE: Sage's/Forte's Sprites and things - by Ton - 06-30-2015, 03:34 PM
RE: Sage's/Forte's Sprites and things - by Filler - 07-12-2015, 10:26 PM
RE: Sage's/Forte's Sprites and things - by Valo - 11-06-2015, 05:44 AM

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