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TheMario360 (Playable character) (?)
#83
I think you should go for a more exaggerated, ready-to-fight pose in general. Keep in mind that your character is facing off with someone ready to punch them in the face; they likely wouldn't be so relaxed. My advice would be to figure out what kind of personality your character has and do your best to communicate it through your animations. Don't make an animation just to fulfill a necessary animation, make it unique and memorable.
[Image: 582217063e.png][Image: RWDCRik.png]


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RE: TheMario360 (Playable character) (?) - by Shade - 06-25-2016, 01:07 AM

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