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TheMario360 (Playable character) (?)
#55
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Your character doesn't follow through the force he's delivering - his head practically does not move, and there isn't a lot of torsion in the torso when the blow is delivered.
I pushed the head and arm forwards, cut the frames down from 6 to 4, because two frames were very similar to other frames and redundant if taking into account the 4 frame guideline.
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YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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RE: TheMario360 (Playable character) (?) - by Chris2Balls [:B] - 06-14-2014, 10:09 PM

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