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Sprite Ripping Project 5: _____-em-up!
(07-06-2012, 04:23 PM)Davy Jones Wrote: @RTB: Hey, this is the same Eagle Sabu which I've ripped for Sexy Parodius. Just another palette and with differently angled wings.
But the PSX version has 12 frames for the circle beam, are you sure it's complete?

Btw, fantastic job everybody. This is one of my favorite topics on TSR =D
Ah, so I guess Konami recycled the sprites for Sexy Parodius, then. Wouldn't be the first time something like that has happened.

As for the ripple beams, I'll double-check. The game's tiles are such a mess that it's hard to find everything, and frankly you can't even see any frame past the second-last one in-game as it's off-screen at the time.

(07-06-2012, 08:35 PM)Shiyadezubuzu Wrote: If you can think of a better name for this sheet I'd love to hear it! Tongue
"Playable Characters" always works.
Thanked by: Ton, Davy Jones, Garamonde, Shade


Messages In This Thread
Sprite Ripping Project 5: _____-em-up! - by Ton - 05-16-2012, 01:39 AM
RE: Sprite Ripping Project 5: _____-em-up! - by Random Talking Bush - 07-07-2012, 02:06 AM

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