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Sprite Ripping Project 5: _____-em-up!
(06-03-2012, 03:40 AM)Dazz Wrote: RadSpyro: For some reason the site you're uploading too doesn't like our server, so we can't upload via URL... Bit irritating as it takes longer as I have to download the images and upload them again. It's not too much a problem, but if you can find a different place to upload to, that'd be sweet. But awesome rips!

riccochet: The sprites are stored in the chara folder, and are are .cat files. The widths of the sprites vary, but they're around the 112 mark most of the time. You have to rip them one at a time, which sucks...
Here:

Palette Data:
(usually around) 0x2490, have to play around a bit...
Tiled
4 bytes per colour
Alpha location: Start, alpha stretch 0 - 112 (I'm guessing this is correct, best I can make it really...) (Remember to uncheck Ignore Alpha Value)


Graphics Data:
8 Bits/Pixel


That should help you get started, really. If you need more help, let me know Smile
Sweet, i'll let you know what I find. Thanks again.
[Image: Sdq0H.jpg]
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Messages In This Thread
Sprite Ripping Project 5: _____-em-up! - by Ton - 05-16-2012, 01:39 AM
RE: Sprite Ripping Project 5: _____-em-up! - by riccochet - 06-03-2012, 02:19 PM

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