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M&L: Partners in Time Ripping Project
Ah...what I meant by 'rotations' were the 'in-sprite' rotations, such as the Shroob 'waving goodbye' or the little lasers Princess Shroob's throne-saucer uses. For the most part it's pretty disruptive as these parts overlap the main sprite and the component that's supposed to rotate sort of just...flies around on it. There are others, but for the most part they're not impossible to get in-game (Except Elder Princess Shroob's Soul's full sprites). Hopefully it'll be solved in due time, and I'm pretty sure it will...
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RE: M&L: Partners in Time Ripping Project - by Carpaccio - 04-27-2012, 07:11 AM

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