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PSX textures - PVV just shows static
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all versions of PCSX I have used save the save states in a compressed format, so they're useless on their own.
Try this: Rename your save state file extension to ".gzip" and decompress it with whatever your favourite gzip decompressor is. The file that comes out should be bigger and if so, use that as your base.
Once there was a way to get back homeward
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RE: PSX textures - PVV just shows static - by Raccoon Sam - 07-23-2020, 01:25 AM

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