Users browsing this thread: 1 Guest(s)
PLvsPWAA Model Ripping Help
#16
(12-03-2019, 01:18 PM)Ploaj Wrote: That storyteller file is missing parts. The filesize for it is supposed to be 1,093KB not 69. You should probably re-extract it.

The mirroring I don't know about. It looks like it's just that particular Darklaw model. The other Darklaw model, c108, looks fine.

As for animation, inside of some XC files you will find mtn2. These are the bone animations and can be exported by right clicking on them.
...
Then open the model and on the model viewer window go to File->Import Animation and import the mtn2.
Once imported successfully you can export the animation as SMD. (Other exportable formats may be supported in the future)
...
The visibility and material animations are not supported at this time, but they aren't hard to replicate.

Thank you so much!  I seem to have this 90% working!  I can get the models and textures all in hand in other programs, but the smd animations are the only issue still cropping up...

Copying the same steps as a friend who they work for, the SMD animations I export can neither be re-imported into Metanoia, nor can I import them anywhere else without crashing the program.  Unsure  My filesizes come out the same as theirs and I see the animations right in Metanoia before any exporting, but nothing including Metanoia opens the SMDs.  Do I need something installed to open SMD files period, sort of like how video codecs work?

I'll attach Shakey, who I've been testing with, including the original file, mtn2 anims, my converted smds, and in a subfolder the smd files exported on another computer if it helps.  I also went through every XC in the game and only found 3 that didn't open, re-extracted them from the game to make sure they still didn't open, and I'll throw those in too for bug reporting's sake.

Shakey Here, Bug-XCs Here

Thanks so much again for your work on this tool, it's really exactly what I've needed for a while!  Big Grin
"Hold me tight, tight enough to break me! So that even in a blizzard, I won't feel cold~"
Reply
Thanked by:


Messages In This Thread
PLvsPWAA Model Ripping Help - by Eliash - 11-02-2019, 10:05 PM
RE: PLvsPWAA Model Ripping Help - by Tuliopilloto - 11-02-2019, 10:28 PM
RE: PLvsPWAA Model Ripping Help - by Eliash - 11-03-2019, 12:48 AM
RE: PLvsPWAA Model Ripping Help - by Tuliopilloto - 11-03-2019, 03:00 PM
RE: PLvsPWAA Model Ripping Help - by Eliash - 11-11-2019, 09:49 PM
RE: PLvsPWAA Model Ripping Help - by Ploaj - 11-13-2019, 05:07 PM
RE: PLvsPWAA Model Ripping Help - by Eliash - 11-17-2019, 10:00 AM
RE: PLvsPWAA Model Ripping Help - by akuago220 - 11-17-2019, 12:56 PM
RE: PLvsPWAA Model Ripping Help - by Ploaj - 11-17-2019, 07:13 PM
RE: PLvsPWAA Model Ripping Help - by akuago220 - 11-18-2019, 01:18 AM
RE: PLvsPWAA Model Ripping Help - by Daryll - 11-17-2019, 11:55 AM
RE: PLvsPWAA Model Ripping Help - by Ploaj - 11-18-2019, 02:12 PM
RE: PLvsPWAA Model Ripping Help - by akuago220 - 11-20-2019, 12:07 PM
RE: PLvsPWAA Model Ripping Help - by Ploaj - 12-03-2019, 01:18 PM
RE: PLvsPWAA Model Ripping Help - by Asuna Hitsuga - 12-04-2019, 02:24 PM
RE: PLvsPWAA Model Ripping Help - by Ploaj - 12-04-2019, 04:42 PM
RE: PLvsPWAA Model Ripping Help - by Stryquill - 12-04-2019, 02:28 PM
RE: PLvsPWAA Model Ripping Help - by Daryll - 12-04-2019, 02:39 PM
RE: PLvsPWAA Model Ripping Help - by Ploaj - 12-04-2019, 08:54 PM
RE: PLvsPWAA Model Ripping Help - by Daryll - 12-10-2019, 10:15 PM
RE: PLvsPWAA Model Ripping Help - by Eliash - 12-09-2019, 12:34 AM
RE: PLvsPWAA Model Ripping Help - by akuago220 - 08-01-2020, 10:20 AM
RE: PLvsPWAA Model Ripping Help - by Daryll - 08-01-2020, 10:50 AM
RE: PLvsPWAA Model Ripping Help - by Giordyman - 08-04-2020, 08:57 PM
RE: PLvsPWAA Model Ripping Help - by Eliash - 11-01-2022, 08:45 PM

Forum Jump: