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Model Ripping GTA:VC Modded
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I don't know what good it'll do but I suppose it never hurts to try asking.

I need some advice on ripping models so I can view them in blender for full 360 degree viewing in all directions for a project I am working on. Said project is sprite based but I need a reference for the sprite as well as a friend who is helping me design robot modes for the sprites and the only place to get the model I need is in a GTA:VC mod and a well known one at that so I suspect I may be stepping on toes here.

The mod is Back to The Future: Hill Valley and the model I need is the model of the DMC 13 in the game. In my Transformers sprite comic project I am working on my character Chaindash transforms into that model of car but as it is a fictional car there are no photos and in game I can't get the camera close enougn for details nor at the proper angles.

So can anyone recommend a program able to rip the models from the moded game so I can view them as close and at any angle in Blender? I would be very grateful if someone would help me with this I will do the work I just need the Programs and maybe a bit of instruction.

Hope this works and thank you in advance.
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Messages In This Thread
Model Ripping GTA:VC Modded - by Plokman - 03-11-2018, 09:43 PM
RE: Model Ripping GTA:VC Modded - by Kendotlibero - 03-12-2018, 04:55 AM
RE: Model Ripping GTA:VC Modded - by Plokman - 03-12-2018, 10:24 AM

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