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Need help confirming if vertex shading works right on my model export for approval
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So, I've finally ripped the Banjo model from the first BK. It was annoying to get right, but it looks like this:

[Image: MGUo530.png]

This model is in .dae format. And I've NEVER had good luck with dae. Either the textures are missing, or the vertex shading goes nuts.

Anyways, I've provided a download below for testing. I have no idea what the standards for vertex shaded models like these are for approval, but if it's in a state of being approved, then I'll upload it.

EDIT: And yes, texture clamping needs to be fixed manually, I think?

EDIT 2: Misnamed one of the textures, I'll fix this on the final upload


.zip   Banjo_Kazooie_model.zip (Size: 342.8 KB / Downloads: 208)
I like to make models in my free time. I also make weird games, too.
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Thanked by: Friedslick6


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Need help confirming if vertex shading works right on my model export for approval - by Filler - 01-05-2018, 01:01 PM

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