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M&M Blast! Does not use Sappy engine
#5
I actually tried other versions (the ones included with GBAmusriperGUI didn't work), and I can confirm it doesn't use the Sappy engine.

At this point, it'd be best to use VGMTrans to get the samples, and then use Polyphone.

(If you want, I can make it myself)

EDIT: VGMTrans was just getting garbage noises, so that's no use.
I like to make models in my free time. I also make weird games, too.
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M&M Blast! Does not use Sappy engine - by ScottB - 01-15-2017, 09:38 PM
RE: M&M Blast! Does not use Sappy engine - by Filler - 01-17-2017, 10:15 AM

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