Users browsing this thread: 1 Guest(s)
Recompiling Textures
#1
I was able to rip the textures for Revolution 60 but I've run into a dilemma that I should have seen coming, that is I have no idea how to recompile the textures back into a .tfc file. The game yses Unreal Engine 4 and runs in 32-bit. Any pointers would be much appreciated.
Reply
Thanked by:


Messages In This Thread
Recompiling Textures - by Lancaster - 10-01-2016, 02:01 PM
RE: Recompiling Textures - by sutinoer - 10-06-2016, 02:20 PM

Forum Jump: