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Version 1.6 of Wreck-it-Ralph unity
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I will explain for some reasons:
1. I made the gameplay with Apowersoft, so it's slow and lags, and of course to record the Sugar rush, I would go superslow and would have to record it with a program of more powerful catch.

2. The objective is to walk on the worlds freely as you like.
If I could put some challenges in future versions, I will need more experience with programming (For as yet only had months with Unity)

3. If it is a shame download with Mac, then download it to the Windows or Web player would be safe options.

4. You can go to the museum from the game to see and read information from the other games (which have clear objectives) and on the side of "2014 fangames" which are made in Game Maker, look them in IndieDB or itch.io, and I will put examples:

IndieDB:http://www.indiedb.com/games/sugar-rush-...rinter-v07

itch.io:https://ofihombre.itch.io/vanellope-sweet-adventures

Gradually I willl improve with the development in Unity.
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RE: Version 1.6 of Wreck-it-Ralph unity - by ofihombre7 - 06-13-2016, 02:32 AM

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