Users browsing this thread: 1 Guest(s)
Ripping from Pokkén Tournament
#32
(05-13-2016, 08:21 PM)Random Talking Bush Wrote:
(05-13-2016, 07:15 PM)nobody231 Wrote: Another question: Are the spec maps hidden in the alpha transparency of the normal maps? I'm guessing they are, because this is the same exact format as Sm4sh.
Yes and no. The alpha channels of the normal maps seem to be for specular power, but there's also a third texture that's used for specular colour -- it's the one that's not automatically loaded in when you import the model.

Awww, dammit! Gonna have to fix all my rips now! So where's the spec color map then?
Some guy who just lurks this place nowadays.
Reply
Thanked by:


Messages In This Thread
Ripping from Pokkén Tournament - by CHEMI6DER - 04-07-2016, 08:44 AM
RE: Ripping from Pokkén Tournament - by TGE - 04-11-2016, 07:19 AM
RE: Ripping from Pokkén Tournament - by nobody231 - 05-13-2016, 08:27 PM
RE: Ripping from Pokkén Tournament - by Knowdice - 12-13-2020, 11:40 AM

Forum Jump: